Whiteout Survival - State #2087 Reviews
Group 11Summary
Toxic leadership and power struggles dominate this state, with unfair zeroing and broken promises overshadowing any calm or rotation claims.
Overall Rating
Toxicity Level
Reviews
1 review
8/18/2025
This state almost ruined my love for WOS. For the longest time NAP was not a thing due to 4 players refusing to get along or even try to come together for the betterment of the state. When 2 of the players finally quit the game, the other 2 had gained so much power that they now felt like kings and anyone they didn’t like, was a personal zeroing target. Before the first transfer event, the number 2 alliance was disbanded by a returning toxic R5 who had not been in game for over 3 months and these 2 players took advantage and burned all 100 members while they slept. Not because they had issues with all 100 players, but simply because they carried an alliance tag they did not like and now they could not be reinforced. To this day, after several months of transferring, I will still receive messages of them talk bad about players who quit the game or left for other states. Alliance BBC has also blocked other alliances from castle rotation despite being the alliance to push for a rotation because they were upset that another alliance finally surpassed them in power levels. In transfer chat, they will entice you with things like “NAP, castle rotation, calm environment” but if you upset one whale, you’re entire city will be zeroed while you sleep. Avoid.