Whiteout Survival - State #1894 Reviews
Group 10Summary
This state is highly toxic, with greedy leaders, dictatorship tendencies, and whale dominance, driving away smaller players and alliances.
Overall Rating
Toxicity Level
Reviews
4 reviews
7/25/2025
This state is one of the worst states i have had the unpleasant pleasure of joining
7/25/2025
The states leaders chased all Free To Player out. They only want SvS as a priority. Some leaders are so greedy that they even remove troops from rallys for their own as well as kick players reinforcements during crazy joe. Kisses to your face, knives in your back. Complete creeps.
7/25/2025
Went from nap 9 to nap 3 and drove away all alliances (except top 3). Whale threatening anyone who doesnt obey to their rules. Claiming its a democracy while really its a dictatorship. Was horror at the start, some peaceful period in between, but back to horror now. 3 flame toxicity rating, cause they only burned a few.
7/25/2025
1894 used to have a world chat where all of the alliances talked and goofed off with each other. Acting united towards individuals that were toxic. State originally had a NAP10 then NAP12 and for whatever reason started dwindling down to a NAP 8. Top alliance gate-kept invites into the state and would kick smaller players to make room for bigger players (pretty typical right, sure) top alliance (PRO) had a habit of toxic practices…. Zero’ing entire alliances, poaching players, infiltrating other alliances and dismantling to steal players. Well PRO brought in APO rather than players to go into existing alliances they had their own alliance and immediately made NAP (despite not having enough power since they were all farm accounts to start) APO used PRO whales to take facilities from WIN. Despite there being mutual agreements in place to not attack others facilities amongst NAP. NAP voted to no longer allow full alliances into state. PRO & APO bring in an alliance to merge with HOG. HOG kicks their lower players to and pushes some to NEW to make room for BOB players… BOB players don’t like HOG so they leave after about two weeks and form their own alliance. Jumping directly into NAP. Mind you all whale sized players so now they are NAP also. Top 3 alliances then decided amongst themselves to eliminate NAP8 and turn state into NAP3. And cue more whales coming into the state. More whales. More drama. Big players hitting small players for mistakes rather than letting their own R5 handle. NAP3 justification to going to NAP3 is because they are SVS focused and the smaller alliances in NAP don’t contribute enough so they don’t deserve a seat at the table. (Dictators much) Now multiple smaller alliances have left the state. How can a state be so toxic that an entire KOR alliance up and leaves in one transfer after the hostile takeover over.