Whiteout Survival - State #1105 Reviews
Group 7Summary
The state has a mixed reputation, with peaceful, cooperative aspects and issues of selfishness, poor leadership, and limited growth.
Overall Rating
Toxicity Level
Reviews
5 reviews. 2 irrelevant reviews hidden and not counted towards the state's rating.
8/18/2025
State 1105 is peaceful and friendly, giving everyone space to grow. A statewide NAP keeps players safe and balanced, while multicultural exchange makes the environment vibrant and cooperative. Conflict is rare, and progress is driven by community strength and inclusivity.
8/18/2025
Not sure where the nonsense about this state being “toxic” came from. We have a statewide NAP, meaning we don’t attack anyone. We also understand that language barriers and translation issues can cause mistakes, so we do our best to show grace to smaller players. Unfortunately, some who left would rather burn an FC3 with an FC7 than work together. It’s disappointing to see lies and smear campaigns spread by those who were asked to leave, instead of them just moving on.
8/11/2025
Extreme state politics, region based hatred, racism is heavily observed, control of power to one alliance, felt like Trump is running the state 😂 There is one boss, rest with slave mentality, no opportunity for growth, all medieval methods of playing, don't want to try new things, can't tolerate stronger players in another alliance, don't learn from other's wisdom, state has been broken many times and it will continue to break too, they do not have any vision or strategy for any state event. They don't allow friendly rallies at SFC battle, don't try new formations and no learning from reports, even don't even know how to identify buffs, do not agree with approach from playing from one state alliance, only agree to approach of asking people joining top alliance in case they need them even when they just have 10 spots, otherwise no need for that as well, people can rot in their alliances. They prefer keeping their own inactives in their alliance rather than playing from a shell alliance with 100 active players at the time of SvS or FDT. Except top alliance, rest alliances are in really poor condition, even basic understanding of game is lacking, they are just happy to get free facilities and forts as they have weak mindset and no aspiration to grow. one alliance is crazy, leader do solo on fortress everytime stating it will get looted by some random player from dead alliance. Also the leader thinks that everyone should get a chance to stay inside fort to get some rewards post first capture 😂 doesn't know anything about how rewards are generated. State rules says they can't even punish random occasional player from some dead alliance for taking fortress from main alliance causing loss of first capture rewards to 15 people of serious alliance, they say let that one random a** player grow who don't even know how to play and is FC1 at max even after 1.5 years 😂. so many things can be said lol but i think i gave the essence 😂😂
8/11/2025
State is peaceful and people are good
8/11/2025
The state exhibits a culture marked by selfishness. The leadership is egocentric and does not prioritize collective growth. There is a resistance to accepting stronger players, creating a stagnant and hostile environment. Better to avoid it to not die of boredom.